February 5, 2009
Coraline, the first stop-motion feature film to be presented in 3D, is being released in North American theaters on 6 February 2009. Neil Gaiman, author of the multiple award-winning novel upon which the film is based, stopped briefly in Montreal on his promotional tour for the film. I had the pleasure of sitting down and talking with him about the choice of animation versus live action for interpreting Coraline and The Graveyard Book, as well as some of his ideas about animated adaptations of his other works.


Arin Murphy: You’ve explained that Coraline was very firmly a stop-motion idea in your head. Your Newbery-award winning novel The Graveyard Book has been optioned by Neil Jordan, who’s going to be doing a live-action adaptation of it. Did it ever cross your mind that that could be done in animation of some form?

Neil Gaiman: No. No, I wanted what I was seeing in my head. For The Graveyard Book I’ve always seen real people, and part of the fun will be how they’ll do the ghosts. But the idea of making anything less than very, very real people and sets in which you can walk around and tap on headstones – it just seems wrong. On the other hand, now, I would love to do something like The Wolves in the Walls as animation. Whether 2D or 3D or stop-motion — as long as it felt like Dave McKean, that would be amazing. Henry and I have started chatting in a lazy kind of way about Odd & The Frost Giants as an animated project. That may well work as a cool animated idea. So I think there are definitely things of mine out there that I do want animated… I just didn’t want The Graveyard Book. For me, in my head, it’s live-action.

I think it’s wonderful that as an author you can say, “I feel this about this book,” and people will actually say, “Great, let’s actually explore that direction.”

I think it’s so incredibly lucky. I think as well there’s part of me that worries that if you made Coraline as a live-action film and really made it well, you’d end up with The Shining for kids. You would wind up with something… I don’t know if you’ve been on the Coraline website, but they have this wonderful thing where you can put buttons over your eyes?

Yes, I can’t bring myself to do it.

It’s really disturbing. It’s so much more disturbing. The fact that these [stop-motion puppets] are little dolls and you kind of know that they don’t have [real] eyes behind the buttons… that somehow makes it kind of okay. [pause] Not very okay, but kind of okay. They have buttons. Doing that with real human beings might be really seriously disturbing.

Well, there’s that one moment in the film where they say, “If you want to stay with us, all you need to do is…” and they push the buttons across to her. In the book that gave me pause as well, because when you read it, you visualize it. If you saw a real live flesh and blood person with buttons sewn in their eyes—well, just think about your button trailer!

Yeah!

Everything’s fine until you actually put the buttons up, and then you smile—

And I have no idea how actually sinister that smile would have been without the buttons there. There was this weird thing where I knew that if I just put buttons up in the right way, and I did the [demonstrates] smile, it was going to be absolutely terrifying. Just for a moment.

Yup. It worked.

Shouldn’t have done, but it did.

Thank you so very, very much.

You are so very welcome. Thank you for coming.





Previously on fps:

Interview With Neil Gaiman, Part One
Coraline (review)

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Comments:
Lovely interview, Arin. I'm hoping you'll post any extra bits on your blog sometime soon. Did anyone else catch his interview on Q this morning? He seems perfectly charming, as expected.

--Jeff


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