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September 25, 2007
The Halo phenomenon continued unabated with today's release of Bungie Studios' Halo 3. I think it is inarguable that the most viewed animation today was seen by the countless fans who lined up to buy the Xbox 360 game and who ran home early or even took the day off (you know who you are) to play. The 20 minutes of cinematics in the game were completed by animators at the Montreal animation and effects house DamnFx. It's refreshing that their team has not been shy about their enthusiasm for being able to work on the character animation, something people tend not to think of when considering CG or in-game animation. The creators who will also have a presence at this year's ADAPT conference, including a special presentation by Bungie Studios' lead producer and cinematics director on the animation contribution to Halo 3 on Thursday, September 27.Labels: ADAPT, computer animation, events, Montreal September 21, 2007
The single largest digital animation-related event in Montreal this year is the ADAPT conference, which began last year with a bang. The conference (Monday, September 24 to Friday, September 28) focuses on digital art production techniques, including animation and game development. Some highlights this year include keynote speaker Phil Tippett, returning guest Syd Mead, and speakers from Pixar, Sony Imageworks, Dreamworks and Industrial Light and Magic, among others. Those looking for work in concept design and animation will want to attend the ADAPT job fair and master classes. If you're in Ottawa this year for the Ottawa International Animation Festival, you can get a reciprocal discount for each event. Check their sites for details. Labels: ADAPT, CGI, computer animation, events, Montreal, OIAF, Ottawa International Animation Festival, workshops |
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