Writers' Guidelines
Writers considering submitting work to fps should first read through these guidelines, which include specific need for forthcoming issues and a general description of the types of articles we publish. By getting a better understanding of what we're looking for and how it should be presented, you'll save everyone—including yourselves—a lot of extra work.

It's equally important that you read the articles on the site and in the magazine. While we don't necessarily want more of the same, it should give you a fair indication of the type of work we like and the tone we strive for.

Feel free to contact us with ideas or questions.

Our Departments
fps content can be divided into several categories:

Commentary: While everyone has an opinion, fps writers are expected to go one better: to have informed and well thought-out viewpoints on trends, techniques, the industry, recent news, or something we just haven't thought of. We don't favour people who agree with the popular view (or even the popular contrarian view). You don't even have to agree with something we've already written. What's important is that you clearly stand for something and can lay out your arguments with facts, clarity and wit.

Reviews: The essence of the fps review is that we don't believe in strict categorizations. That is, anime does not have to be compared only with anime; stop-motion does not have to be compared only with stop-motion. So far as we're concerned, any kind of animation can be compared with live-action, music, or even architecture! (Hey, whatever works.) Cinema, television, and the arts both high and low make for a huge continuum, and animation is a part of it. Part of the fps mandate is to find the links between seemingly separate media and techniques.

Festival Watch: Festival reports can come in one of two flavours: a daily play-by-play or an after-the fact summation. Festival Watch accommodates a wide variety of styles and formats, but should convey perceived trends in filmmaking, attitudes, techniques, or any other interesting thread you come across.

Interviews: We're interested in hearing from all the people who in some way contribute to animation: Not just directors, but producers, voice artists, background designers, storyboard artists... even theatre projectionists, if you've got a compelling angle.

The Last Word: The Last Word is our back-page commentary. If this issue has a specific theme, the Last Word must focus on it.

Spotlights: Spotlights focus on a particular country, style, school, or person, although we are also interested in overviews of television and video series you feel strongly about.

Features: Features are longer articles on a particular topic that don't quite fit into the other categories.

In Progress: Tantalizing looks at the storyboards and conceptual art of yet-to-be released animation projects.

Comic Strips: We'd like to see animation-themed comics, either as one-panel gags or strips. These can be satirical, pure fun, or completely off the wall—so long as it's related to animation.

And if you've got an idea that doesn't fit into any of these categories, we'd still like to hear it!
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