Thinking Animation: Bridging the Gap Between 2D and CGI
Mark Mayerson · From fps #9 · December 2, 2006 | I don't know if "bridging the gap between 2D and CGI" originated with the authors (both professional animators) or with the publisher but it doesn't accurately describe the book. The book is several books in one, and unfortunately much of the extra material doesn't relate to the subject. Had the book been more focused and covered the subject in greater depth, it would have been far more useful.

Thinking Animation: Bridging the Gap Between 2D and CGI
Written by Angie Jones and Jamie Oliff
Thomson Course Technology, 2006
345 pages

Shop for Thinking Animation: Bridging the Gap Between 2D and CGI:
The bulk of the book splits its attention between how an animator thinks about a shot and then how the shot would be executed in CG. The preparation the authors describe relates to any type of animation and as this material has been covered well in other books, I question its inclusion here.

The book also contains historical material (less accurate than it should be) and a chapter on the politics of working in a studio. The latter is one of the better chapters, but has nothing to do with the specifics of drawn or computer animation. This is a book that doesn't know what it wants to be about.

Want to read the rest of this review?

You'll find it and many other articles in the October 2006 issue of fps, available for only $1.49 US.
Page Tools:

E-mail this page   Print this page   Add to   Add to Digg   Add to Fark   Add to FURL   Add to Reddit
> Search
> Site Archives
> Blog Archives
> Upcoming Releases
> RSS Feeds